Clan Xesh is on leave on the shadowport of Kla Sado. We do some shopping in Gimy’s Bazzar. Gremlin wants to make himself a personalized tool kit, and Stargazer buys some materials for new armor.
We hear about the Dreadwing Pirates causing enough problems for the Imperials that the security on shipments was increased. This lead to the Dreadwings main ships being taken out.
While Gremlin is working, Stargazer and Killjoy head into the Event Horizon bar to get the word on Thyre. The night crowd hasn’t showed up yet, but it’s still busy. An Aqualesh tends bar barking orders in Huttese. There are a couple of beings wearing similar insignias being loud and obnoxious by the dancing girl stage. They’re picking on the waitress, a Caamasi, pouring drinks on her, tripping her up. This starts to get under Killjoy’s skin.
Stargazer chats with a Nautolan about Thyre. There are two gas giants in the Thyre system, ripe for tibanna gas mining. The D’kona Consortium is all but giving the gas away to the Imperials, as an effort to “spread peace” throughout the galaxy. It’s known that there is an Imperial Dreadnaught Cruiser and 4-5 squads of TIE’s in system for security.
Having had enough, Killjoy heads over to the obnoxious crowd at the stage. He grabs a tray of drinks, “slips,” and drops something on one of them. He takes immediate offense, and is surprised when Killjoy doesn’t back down immediately. After a quick reminder from the bartender, they agree to take the matter outside. Stargazer chimes in that he wouldn’t miss this, and falls in chatting with the two Transdoshan crewmates. Everyone knows that fighting is illegal in Brawlers Bay, just as everyone knows that only matters if you don’t get caught. Gremlin runs into us on the street, having stopped working long enough to realize he was starving.
The Black Corsairs take us to an out of the way place, where the fight is hidden from view because they’re in a small valley. Everything starts off well enough, with some encouragement from above, both the fighters trade some blows with just their fists. Until Killjoy lands a shot in the Corsair’s vitals. The Corsair draws a vibroknife, and makes it clear he’s going for the kill. At this point, the Transdoshans are seething, and preparing to join in. Stargazer reminds them of the history of their crew, and the Transdoshans back down, letting him fend for himself. After a few exchanges, the knife hits the ground, and the Corsair goes for his pistol, nearly taking down Killjoy. Killjoy responds by bringing his Carbine to bear, and stuns the Corsair into the dirt. The Transdoshans give proper respect to Killjoy, saying that they’ll leave the waitress alone from now on.
Killjoy heads back to the Event Horizon to let the waitress know what happened. Her name is Li’Shan Feremi and she’s a slave to the bartender. Killjoy gets the feeling that she’s tried to escape a few times, and has been severely beaten after getting caught. He promises to come see her again in the future.
Winters calls us all back to the Greymalkin. We discuss what to do with the child Tasa’kona, and everyone gets a say. In the end, it’s decided to ransom him back to his people, but try to make a bidding war happen by offering to both factions of the Sect of Kona.
Winters has a new job lined up. Thanks to the Dreadwings getting pinched, the Hexaway crew was looking for another group to help with a raid on an Arclight Pleasure Cruiser. They need our snub fighters to take care of the security fighters. Teaming up with Hexaway and the Denjosong’s, we’re splitting the raiding rights up between us (we get the aft dockside, approximately 106 cabins and suites). Anyone who resists is to be shot/killed. Imperial response time is expected at 8 hours, we’ll leave at 7 hours. Expected take is XXX credits.
Starfighters are to wait in the nebula and radio when the cruiser arrives, then engage the security fighters.
Stargazer does some research on the Cruiser line. The Anduras has about 5400 passengers and 900 crew and staff. It travels through the sector on a stellar beauty tour. It has 6 starfighters for defense, and blaster cannons for defense and debris. Hyperdrive x3/x16.
We wait for 21 hours in the nebula. We get a little nervous about how the three of us are supposed to intimidate such a large ship. We figure out some ways to try and appear like more ships. We spread out within the nebula, and Stargazer lights some of the gasses on fire to look like thruster engines flaring. (2 Conflict) The cruiser launches all 6 starfighters, TIE fighters with a matching paintjob to the Anduras. Fortunately, they come at us 2 at a time. Despite a handful of minor collisions, and Killjoy having to repair his ship from a short shutdown, we take them all out.
We land on the Greymalkin and take 30 minutes to repair our ships, just in case.
We grab some repulsors sleds and start raiding suites at the top floor. (2 Conflict)
Winters comms that they’ve found 2 allied pirates dead. By the time we’ve gotten our first load back to the Greymalkin, he’s found 3 more dead in a different section of the ship.
Stargazer checks the manifest to find a better target. He finds Malara Finall, a Corporate Magnate of the sector, daughter of Gorobos Finall. Private industry providing relief efforts and medical care where needed. Rumors that Gorobos is in with the Imps, but the daughter is not.
Reports that Broken has been hit and Detonite is down. Winters goes over the PA system of the ship and threatens to space hostages if the troublemaker doesn’t stand down.
As we head towards the Finall cabin, we see a well dressed human turn the corner, with flecks of blood on his clothes. Refusing to surrender, he instead closes a blast door, and escapes down a turbolift, leaving a flashbang grenade behind for Killjoy to find. Gremlin brings the turbolift up at the human, but he escapes into the 5th floor before getting crushed. We report in his location and head for the next available lift. Stargazer gets a flash of the human heading for the Greymalkin and gives a description to Pazaak, who’s guarding the ship entrance.
Over the PA, Winters tells the troublemaker this is his fault, and spaces some hostages.
When we get there, Pazzak is down, and the Greymalkin’s engines are spinning up. Blaster comes speeding around the corner on his jetpack. The four of us get on in time for the doors to shut behind us. Gremlin overrides the doors, but Bulkhead can’t get his side open in time. The Greymalkin pushes off from the Arclight.
We send Blaster to the bridge to keep the human busy. The rest of us head to engineering to disable the engines. Out the viewports we see bodies and debris drifting in space. We reroute power, but before we can finish, we’re interrupted by V-3TO, the Imperial Droid, entering the area. The droid sprouts blasters from his arms and starts firing. The engine takes a stray hit, and the area is flooded with heat. V-3TO is taken out, and Gremlin tends to the engines. Just in time for the hyperdrive to spin up, and we jump.
We head up to the bridge, and find Blaster has been taken out (again). We fail to surprise him, but in the end, Killjoy stuns the intruder down. Gremlin sees to Broken, and we drop out of hyperspace. Stargazer plots a course back. Broken wants to kill the human, but we talk him out of it until Winters talks to him, and to give Detonite a chance to get a little payback. Surprisingly, the Tasa’kona child is still in the brig.
Upon our return, Winters calls for the Clan to bail on the heist early. Once we’re underway, he takes the three of us aside and tells us he’s very impressed. We came back for them, and that’s worth a lot to him.
The human is ISB Agent Vascal Demeres. He was on the Anduras to investigate Malara Finall. He offers us 40,000 credits from his discretionary funds to release him with the intel he acquired from her suite. We look through his data cards and find financial records. There are large donations being made to questionable charities in the Rilgar system. We agree, with some protests from Broken. We add on that Demeres gets a punch in the face for our trouble. We head to a nearby planet with a Holonet linkup. Winters and Bulwark secure the transaction, and Winters uses his cyborg hand for the clincher.
Winters gives each of us 10,000 credits as our cut of the heist.